What Is Vibe Coding?

Class Outline

Vibe Coding is a fun, hands-on way of learning Python where we focus on trying things, experimenting, and building small projects instead of worrying about perfection. Python is popular and simple, making it a great language for vibe coding using any of the A.I. large language models. 


1. What Makes Vibe Coding Different?

  • You learn by doing, not memorizing.

  • Mistakes are normal — it’s how we discover new ideas.

  • We write code in short bursts, test it, and tweak it.

  • Small projects help us understand big concepts.

  • Your creativity matters more than strict rules.


2. How We Work

  • Build quick programs (games, utilities, mini-apps).

  • Run the code constantly to see what happens.

  • Change values, rearrange code, test new ideas.

  • Ask: “What if I tried ___ instead?”

  • Share your code and help others experiment, too.


3. Why We Use PyCharm

  • It shows errors immediately.

  • It helps organize your files like real developers do.

  • It lets you build actual apps, including Tkinter GUIs.

  • It encourages rapid testing — the heart of vibe coding.


4. What You’ll Build

Over the next few lessons, we’ll create:

  • A Robot Story Generator

  • A Number Guessing Game

  • Simple Tkinter apps

  • Other short games and interactive programs

Each project teaches a new skill:

  • f-strings

  • variables and input

  • functions

  • GUI controls

  • logic and loops

  • debugging


5. How to Be Successful

  • Try ideas even if you’re unsure.

  • Expect errors — then fix them one by one.

  • Keep your code organized in PyCharm.

  • Ask questions early.

  • Most importantly: Have fun while you build.


6. The Vibe

Coding isn’t just about getting the “right answer.”
It’s about exploring, creating, and discovering what you can make the computer do.

Play with your code. Try new things. Follow the vibe.

 

ASSIGNMENT!

Use AI to build a simple guessing game app in Python

Test the app in Pycharm

Once it's working, use A.I. to build another game in a Tkinter GUI (graphical user interface) - basically a game window.

Test the new app in Pycharm


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